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FluxWorld Job Market
We are currently in the testing phase of jobs to be performed on FluxWorld. This goes along with the earning of FluxBux and the whole money / commerce model. Just building it has been an interesting thought experiment, from the text parser describing the job, to the actual routines that verify the work.
So far, there are action keywords like: inspect (you'd expect that on a space port) and serve (for the Bartenders and other service people) and move (general labor).
I know we'll come up with more, its just a matter of creativity and time. The original list named some 20 potential jobs, and perhaps, entertainer might be the hardest to verify.
Things are always changing and evolving, as the ideas come in, and I know we have a long ways to go.
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