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Flux-II
A lot of the core functionality is now in and working over at Flux-II. The rest will be continued building and testing.
Some newer ideas for objects these days include ships that will navigate waterways sequentially. (The aircraft move about in a random manner). Setting and maintaining this sorted list will prove interesting, and the need for maps will be even more important.
Ultimately, there will be places only reachable by air or by sea, and not walkable nor drivable. This will especially be true for the newest type of place, only accessible by spacecraft. The foundations have already been laid for this in a few places.
Each day more functionality is added and enhanced.
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